Huzzah another Heroic down….!!!
SR we do things in the wrong order….
Things that other normal guild do and do well. SR flounders. Things/fights other guilds may save/do later – SR does well. Also clearing vent clear for the most part and keeping a strict order, and ONE person calling it out helped out a lot. Also healers (go Zarm and Vanicus) did an awesome job communicating when they needed to swap etc! Nice healing Arv even with tormented. Nice job DPS!
Heroic Baleroc down – one of the more difficult Heroic fights downed! It’s funny….if slackers would post their SS!! (/glare Rep and Lyssi) Poor arv :P
This brings SR to 7th overall on Drak – It’s nice to see SR in the top 10. I know we will never be leading/cutting edge progression but it is nice for the epeen.
Plan for next week – Heroic Shannox and Baleroc again. Then Heroic Domo.
Of course more Diablo news, as it should be.
Expansion news – I have a gut feeling it could go either way for MoP or something totally new. I have doubts as MoP being a browser game as I don’t see Blizz putting resources into such a niche game. I am glad for the lack of leaks this year.
I doubt a new hero class – I think Blizz learned their lessen from trying to balance such a thing. If they were to add a new class I think they would have to work their way up just like everyone else imo. Monk seems like a good choice – given the route if they go MoP.
I think it is interesting to note a whole panel on talent trees – if the expansion does raise the lvl cap…the current point values will be thrown into chaos. So I predict another revamp once again. This would be a good chance to str/nerf/alter as needed for Blizz. Perhaps maybe even a chance to differentiate PVE and PVP.
As far as race – maybe both sides gets Pandas? Just like how the high elves and the blood elves are split. Night Elves and Naga. Darkspear Trolls and other Trolls. Humans/Gilneans. It could be feasible that the Pandarans are not as unified as we believe.
However, I think it would be one or the other – Class or Race – not both. As far as letting more races be other classes, I do not really see a reason for the class restrictions at this point. Except for the rare obvious ones – forsaken druids? Dranei druids? Belf shamans? Belf Druids?
More SC2 news but to be honest, I am lukewarm on that.
• Shannox, Beth’tilac, Rhyolith – health and damage reduced by 15%.
Did these three…really need anymore nerfing?
• Other bosses – health and damage reduced by 25%.
• All adds’ health and damage have been reduced in the same proportions as bosses.
• Hellhounds and Unstable Magma deal much less damage.
the damage trash put out was quite ridiculous.
• Alysrazor’s Fiery Tornados move slower.
Cool i guess?
• The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
Still hate flying!
• Alysrazor drops 1 additional feather for 10-player mode and 2 additional feathers for 25-player mode in all cycles.
Not really needed…?
• Wrath of Ragnaros in Stage 1 now knocks targets up, but not back.
This is kinda cool, but you really should not be standing in front of a fire trap….
So Firelands…nerfed quite a bit 15-25% Really does take a bite out of the ferocity of the FL…maybe we should call it the Not so Hot Firelands…
But that being said…if you still cannot deal with mechanics…you are still not going to down bosses, no matter the nerf. But to those who can deal with them….well…have those peggle addons installed!
3 new 5 mans…must be done in order the 1st time. Sounds interesting, but will get old.
LFR – meh…this is not going to be pretty.
T13 in raids only – i like the idea, but I dont like how one can still obtain a lower version of it in LFR…looks like the min/maxer I am (when it comes to my priest) may have to jump into the LFR fray!
2 healing is it a punishment for a job well done?
At times it does feel like it is…and I can understand that. You get thru the encounter for the 1st time 3 healing it, that is what one is used to, you can predict the amount of healing needed, you know someone(s) have your back, but there is still enough challenge to keep it exciting. :) Then boom, you don’t have as much backup, your mana strains, and what worked in the past is no longer working.
I completely understand the “if it aint broke, don’t fix it idea” but if it aint working for a fight may need to change something. For some fight you can brute force it but others you cannot.
Looking at the rebuttal to Murloc Parliament – screaming monkies – where if you can 2 heal things, why not? Also the DPS can be doing all they can etc why not bring something to edge it over. However, bringing in someone who may not be used to a DPS OS maybe more of a hinderence then a help. They may mess up mechanics etc. (lol like i did on Baleroc – see 2 healing baleroc – also with 9 people I messed up quite a few crystal soaks)
Now I am not sure which strat they are exactly using, but both ideologies have there flaws and pros.
2 healing – more DPS, encounter ends faster. But allows for fewer mistakes. DPS have to avoid everything they can dmg wise.
3 healing – more room for error. Fights will take longer, poss might hit an enrage timer.
Sorry to our Holy brethren….not too sure about Holy anymore!
Int > Spirit > haste/crit/mastery – for 10’s is what i aim for (but tailor to your own preference, I prefer more haste and mastery. However with the change to crit in 4.2…crit is an interesting change.)
Appears we only have 2 choices here…
First off is our T12 Helm – Cowl of the Cleansing Flame – T12 Helm
Not too bad. int/stam/spirit and a RED sockets and a nice socket bonus. mastery of 229. Not sure I would reforge anything on the helm.
2nd choice is more suited to out DPS friends out there…
Flickering Cowl – Blarg random enchant
Also random enchantment…so looks like hopefully you will be able to get/kill Rag soon for a helm token.
227 int, 341 stam, 144 spirit. 156 mastery
Not too shabby – but will setup back 1250 VP.
Flowform of Rhyolith
227 int, 341 stam, 162 spirit. 133 mastery
drops from Rhyolith :P
The one i think i will want to get
227 int, 341 stam, and a red socket and int socket bonus!
143 haste and 115 mastery—delicious
Drops from the Majordomo
Drops from Baleroc – yellow socket, int socket bonus. 211 crit and 167 mastery…might want to pick it up.
Our only other choice is our T12
Mantle of Cleansing Flame
282 int, 454 stam, 201 spirit. Blue socket, int bonus. Haste of 183.
Appears once again 2 choices:
Robes of Smoldering Devastation – meh once again no spirit…
Hold out for our T12 in my opinion.
Robes of the Cleansing Flame
368 int, 611 stam, 261 spirit. Yellow and Blue sockets, 20 int bonus. Mastery of 243.
Woah choices…not really. 2 choices here. 1 with spirit and one with out.
I would recommend the VP one.
1250 VP – remember these are BoE you might be able to get for a pretty penny.
1st there are the crafted ones – get it if you can, but don’t forget more then likely you will not be able to upgrade the crafted pieces.
Other then that:
2 choices here – neither with spirit….
I like the Majordomos chain of office – from the Majorodomo
Embereye Belt – needs honored with the Avengers of Hyjal
But then again I like haste.
1st choice: tier leggings
Legwraps of the Cleansing Flame
Although, it has crit can reforge it to your liking.
Leggins of Billowing Fire
Which has no spirit and has haste and crit.
Endless Dream Walkers
These are quite nice, but watch out as they probaly will not be upgradable. Also depending on your server expensive. (need to find a crafter on drak with there on horde side…sigh…
Coalwalker Sandals from Shannox – prob want to get these as can upgrade these the BoE appears you cannot.
Exalted with Avengers of Hyjal – not a bad ring. :)
Soothing Brimstone Circle
VP – 1250. Crit…
Crystal Prison band from Shannox
Crit and mastery. No spirit
Fiery Quintessence– Revered with Avengers. Nice amt of spirit if you need…on use is a lot of int.
Eye of Blazing Power – from Alysrazor – interesting, appears has a 45 sec ICD
Jaws of Defeat – from the Majordomo – the on use proc is very interesting.
I would recommend getting all of them and playing around with them in coordination with your trinkets from 4.1.
Smoldering censer of purity – is nice. But unknown where it drops from – comes from any of the bosses as an addition to their loot table. 186 haste and 2334 SP and red socket with int bonus.
Funeral Pyre – from Beth’tilac is not bad. Reforge some of that crit into spirit. 288 crit. 225 mastery. 2334 SP
Shoravon!!!! Drool!!!! – Ragnaros. Red socket bonus. 316 mastery, 218 crit, 2467 SP, reforge that crit!
Kogun!!!! – Ragnaros!! Don’t let those stinky pallys have this (they can haz spellpower axe.) Also don’t let lootwhore Zarm have it either!! 105 haste and 2467 SP.
Chelleys Scalpel – this one may cost a lot. Drops from Trash – 2333 SP. 118 Crit. 113 mastery.
CUP OF ANNGORRR – Shannox – 160 haste. Not bad. Get this one. :) Actually really good….obtain at the cost of your soul.
OMFG WAND CHOICES….
Phoenix Feather Wand– 83 mastery. 700 VP
Stinger of the Flaming Scorpion – no spirit. 90 Crit and 77 mastery. – from the majordomo.
Remember, crafted gear will serve you when you 1st get there, but cannot be upgraded.
Remember to keep your old gear…
•Upgrade Weapons and Relics from the Patch 4.2 Valor Points Vendor to heroic quality.
•Upgrade Weapons and armors from the Firelands raid to heroic quality. Since they aren’t listed in the loot table of any boss I will assume they’re trash loot but I could be wrong.
To buy the upgraded version of an item, you will need the normal version of the item and 1 Crystallized Firestone.
Overall, I cannot wait for firelands!!! But seems like there are fewer choices for cloth healers then the other healers. Some of the pieces chosen you will be in competition with caster DPS. Then again gearing in Cata has been rather restrictive in nature.
Update: Now with Firelands in full swing…the lack of spirit cloth is not as bad for disc as it is for out Holy brothers and sisters. :(