Archive for November, 2010

Gear = moar skill!!! RAWR!

November 16, 2010 6 comments

1st read this…

I give the addon author props….but….comeon…..what happened to the old phrase; don’t judge a book but it’s cover.

More information at the tips of your fingers may/will help PuG raid leaders make a better decision. But GS does not always tell you the full picture. Some players are just that damn good, but dont have the chance to get into a PuG due to gearscore perhaps. While bad players with “good” gear get into the raid and FAIL. (lets face it some people are carried)

Good player with decent gear > bad player with epic gear.

All the people who do not know how to think, will use GS as a crutch and think it is the bible and the end all to be all. People need to remember as with everything, it is a tool to assist in making a better decision.

Not…. “zomg i haz GS of 5500 ICC can I haz!” Or “LFM GS of 1million needed anything less do not bother!”

Dont people listen to their gut, ask about people’s reputation anymore? Willing to take a gamble? I swear kids now a days…so willing to be sheep.

Categories: /grumpy


November 5, 2010 1 comment

hmmm. guess we didnt think this one out....

Why change this? Why change that? WTF were they thinking? Wow are they really thinking this through?

I am sure many people though these same things when going through the latest patch and for the changes to come.

Why change at all?

I can understand Blizzard’s need to shake the nest. Without change things stagnate and die. Like living things, even WoW needs to change as players evolve and change.

With the smaller talent trees, I can see this as a push to make WoW easier for even the most casual player to not spec incorrectly (too much). The larger talent trees had many traps and pitfalls for inexperienced players to fall into. (71/0/0 – DO NOT WANT TO SEE THIS ON ANYONE, or 20/20/31) The smaller trees also focus players into a certain tree before branching out into the other two specs.

Thumbs up Blizzard. (and to the people who think it is dumbing down WoW…and yes I can empathize up to a point…however, the larger tree had a lot of useless stuff that could be consolidated and cleaned up. With the smaller trees you can still the same meat and potatoes we picked when the trees were larger.)

Why change that?

Why change the stats??? I don’t know about you…when I 1st started to play WoW…it was like reading a physics to a certain point.

SP? hit? expertise? haste? wut? cap? hard cap? soft cap? /brain explodes!!!

With simpification of stats…it does make it easier for even the casual to gem, gear, enchant correctly. 🙂 Well hopefully.

With the change to stats though…hopefully we will not see DKs wearing SP plate anymore.

WTF were they thinking?

And I am talking about the change to glyphs. I am sure the scribes using to make money cried out in anguish. However, the new system is better and a lot more flexible. Allowing players to swap glyphs without losing it, is a really good idea. This allows for changing of glyphs that may benefit the raid/player more in a certain situtations.

Wow are they really thinking this through?

With the constant changes to classes….it does make one wonder…HAVE they really thought this out. Look at the changes to Holy Pally in the recent beta build, or changes to lock spells. But once again…things on paper always look good. It is not till it is tested and implemented when one will find out if things work as intended. I have to say for the most part Blizzard has done a good job so far…and Cata has me excited and chomping at the bit.

Worgen warrior!!!! /howls at the moon!

Categories: cata, stats

Burn out?

November 3, 2010 7 comments

I don’t know how to describe it. I still like WoW and raiding, but maybe I am getting healing burn out?

Disc Healing

Ok dmg incoming…heal, heal, bubble, bubble. Heal, heal, bubble, bubble.

Holy Paladin Healing

/flails about. Holy Paladin feels awkward and not as satisfying anymore. /huddles in the corner and laments the loss of the “old” Holy Light.

Every fight in ICC (with exception of LK) is predictible and healing them are not “challenging” anymore (heroic modes are another matter, and no Lootship does not count). The feeling of danger and OMFG moments are not there anymore. (I guess that is the price of outgearing content). I still enjoy healing a lot, but the thrill is gone.

I find myself liking DPS more and more. Maybe i will get a ret spec again for my pally. What I really want is a rogue or a ranged DPS…hmmm maybe it is time to lvl one or two.

Categories: /grumpy, cata, disc, holy, Paladin, priest, raids