Skill vs Luck.
1st off some good news SR is 9/12 for 10 man ICC. Kill the Bloodqueen last night. 9 wipes and 10 try, the kill shot….or was it the DoT shot…?? (will post a SS later on)
In this fight, the dmg is chaotic and at 1st overwheming. After a few more tries it is not as overwhelming. It does become crazy after the bloodbolt whirl. Especially if poeple are grouping up and OOR.
One thing to note is, she does cast bloodbolts at random people before the whirl as well, people need to stay apart from those as well. She seems to cast those standing at range. There were a few time i got the low health warning all of a sudden, as i got hit with the splash effect.
With the red beams of death…still got issues with those. I am trying to run toward the person and then stopping about 3-4 steps. before meeting up with them. Seems if both people are moving they will miss one another. Another point is that the healers and ranged might be a bit too far out…when someone targeted way out there with a melee…the dmg can hurt. Or a far out person gets target with another far out person and catches a healer in the middle.
From a healing standpoint – I do think it was a weird comp we had for that kill. One thing I would to try out if the same team is brought in. Would be to put Hex and I or a shaman for that matter toward the middle. So the chainheals can hit more people if that is what they are using.
With Hex off to the far side, I don’t think the chain heal was at its most effective, if I am wrong please correct me. Also with Tel being targeted sometimes, the other 2 healers need to be more aware of the tanks, there were times when the tanks got dangerously low. But with that fight DPS also needs to stay alive + tanks it can be hectic. Having a druid there would have helped out a lot as well. *stare Del, Tatia*
The kill attempt – we did have one of our best DPS die and then I died as well. Not sure how we managed to kill her. Healers -1, Blizzard 69
Dreamwalker…..I dont want to think how many times i have read that strat. So I am not sure where it is going wrong? Its it the healing? Is it the add control? 2 tanks, 3 healers, 5 DPS?
4 healers, 2 tanks, 4 DPS?
It really does boil down to HPS. Different healers are better at it then others. I do think I could get higher #’s but with that fight all the adds makes me worry. And priest imo, are not designed to put out the raw power needed at time like a shaman, druid, or pally can.