Yes, it has been a while since I have posted. I blame Lyssianna! Her slacking is contagious.
But since my last post, priests are now considered OP and going to be hit with a nerf bat in 5.2! What happened lol!
Shadow Rising is now 6/6 in MSV and 2/6 in Hof. We are planning on holding the lockout for more time on Garalon. With Zug’s new strategy the bug will go down quick! (Well I hope!)
Also I am fully invested into the crack known as pet battling, 12 level 25 pets and more to come! Also for some reason this caused me to get archy to 600….time for more tol’vir farming…must get that creepy claw!!
I have a confession to make, I cheated on WoW for a bit with the pretty young thing known as Guild Wars 2! It was fun, will have to see if I continue to play, but considering it’s free, it’s easy to pick up and play when I want to. Of course I have mazed out the # of characters lol. So I began to ran out of name’s….so I began to look for new names to steal….errr borrow. So of course I stole Lyssi’s name! Also a certain Femtaur name! Navimie! :) I was going to post screen shots but I don’t know exactly where GW2 stores them!
2013 goals in real life and in gaming!
1.) lose weight!
2.) Break 10k cheev points in WoW!
3.) More max level Alliance toons! Yes I said Alliance! (I only rolled Horde because of Blood Elves!)
4.) Play more Magic and table top games!
5.) Blog more!
6.) lose weight! Yes i listed it 2x cause it’s important for my health!
With the MoP release date being old news, I have been thinking what are somethings I would like to get done in a pre-MoP Azeroth.
1.) Get the new hunter to 85 (currently 80) and hopefully with some decent gear.
2.) 10000 HK on my priest! (almost there!)
3.) Get the baby Shaman to 85 (currently 82)
4.) Level up the new Alliance Warlock with Lyssianna! I forgot how much “weaker” one is without Heirlooms!
5.) Once 5.0 hit, get the SR crew together for a raid test run to play with the new talent system.
6.) Get in on some RBG action with Navimie!
7.) Maybe some 2s or 3s in arena? Big maybe here.
8.) Play more beta when I can.
9.) Blog more often….
10.) More exercise!!!!!
11.) Check in on Blog Azeroth more often and check out the shared topics section.
And for the current Shared Topic!
“Are you playing the MoP Beta? Why or why not? How much time are you spending there vs. the “live” servers.”
I admit i have not played as much beta as I could. Been spending more time on live then beta.
1.) I don’t like losing progress.
2.) I sort of want to not have all of MoP spoiled for me.
3.) NO ADDONS
4.) Takes away from time I could be getting stuff done on Live.
5.) Can’t make gold that I can keep!
6.) Things change on the beta.
Why I should play more beta:
1.) More familiarity with MoP system of talents.
2.) Know the best path to level faster.
3.) See more of Pandaria!
4.) Pet Battles!
5.) It’s something different!
6.) Get used to MoP healing.
Shhh…there is a troll and a femtaur in disguise here….Also…mmmm fried chicken!
A lady rides this way? And before Slice is a girl comments! SHUSH!
And below….proof all elves are female? Aka eye candy for Lyss and Van…thought they might appreciate it…or perhaps Sorak as well. Or maybe even Arv!
Very old post…probably my first.
Looking over the list, lots of names are still in Shadow Rising, other have moved on etc etc. From there to now I have met a lot of great people in this game. It’s quite amazing how many people that are awesome one can meet. I know people on the internet are crazy in a bad way most of the time, but I have to say the people I have met in WoW are generally nice and awesome etc! /hug!
Zarigar – I originally wrote that I did not know much about him and he would not heal. I say now, Zari is probably one of the funniest people I have met. And is quite the healer, I think he has one of every healing type? The Original Mohawk troll!
Sorak and Zug – now I have met these them in reallife driving cross country and they are just as nice as they are in game! Awesome players and awesome people. People tend to pick on Sorak, I dont know why! Zug is quite at times but can also throw out a zinger as well.
Tel – although I dont see him much on WoW, tel is still also a very great and amusing guy. Sense of humor is very sarcastic, much like zari….must be a cali thing……
Lyssi – brat…..nuff said.
Rev, Ana, Log, Grom, Bo, Toxic - I know they are alliance and on a different server! But they are nice individuals, very amusing at times to see in a raid. Very generous and patient. If you need a guild alliance side on Winterhoof I strongly suggest Crits and Giggles! Nice people, laid back!
Adoe – Troll…moving on…but srsly, uber nice guy with a odd sense of humor at times, and questionable tastes in music….also has a lot of “odd” dates…..
Fahaala aka mage friend, shady - (i can never remember how to spell her name!) Also a sweetheart like Lyss. But shares in the normal odd humor of most people I associate with. Shady I feel sorry for ya….married to a troll and all.
Arvash – pet collector….cheev chaser….lover of pally dresses lol. Arv is an awesome guy, quiet at times but an all around awesome dude. Also throws out some zingers out there.
Repgrind – someone call pally anon for this girl lol! ….too obsessed with pallys!
I may have forgotten some peeps if have I am sorry! (typing from work!)
Nerfs, now this is not going to be about normal nerfs you can read about that all over the place.
But Shadow Rising is now 7/7 big mean old fire dude is “dead” onto Heroics!
Now even the Firelands Heroics have gotten about a 15% nerf, even nerfed they are a decent enough challenge still, because Normal Firelands is a zzzzzzzzz fest. (exception being rag). If you are not handling mechanics prepare to have a large repair bill!
1st Heroic tried – Shannon errrr Shannox
A few things Repgrind mentioned a few. The damage he deals is quite a bit more, but nothing that couldn’t be healed.
The issues that arose was the handling of the stacks. Each hit that rageface deals increases his damage by quite a bit, this is a the new to the heroic version of the fight. Like in normal, tanks still have to deal with jagged tear.
Borrowing an idea from Khizzara we had the raid line up much like they did and had the raid move as a whole when needed. It took 9 wipes, killed on the 10th pull, but each for the most part was improvement.
It really just took getting used to resetting stacks and having the raid move. Also important is the “rageface” kiters be on their toes. Also one thing to note, if your riplimb tank needs a breather, burn Riplimb down, by the time your raid may want to he will be at 50% around 2mil HP from 4 mil. It will allow your healers 30 seconds of not having to worry about that tank too much and 30 seconds that your tank can even help hitting Shannox lol. Having only one tank to worry about resetting jagged tear can help out a lot. Also for 30 seconds or so all the traps can be used on Rageface.
SR rules! Awesome job on Shannon. Too bad he dropped bad loot!
Then we went and facerolled Beth’tilac, Alyzrazor. We did put a few shots on heroic Rhyolith just to see how it is. To be honest it is not that bad, he is next.
But for tonight on the agenda is Heroic Baleroc and Majordomo.
Differences between normal and heroic – watch out as you can pass tormented onto other players. 2nd he can also cast countdown on 2 random people, if they do not come within 4 yds of one another – boom goes the raid. What sucks about this is the 2 people chosen and one of them has the tormented debuff and/or are soaking a crystal. Also of note, he has increased HP and still the very short 6 min enrage timer. Appears with 7 DPS – each DPS will need to average about 22.5K DPS + 6K from the tank (thanks adoe for the maths!) Looks like fun, according to Adoe….
Majordomo – I think we will try the no flame scythes and all cats strat. This will entail on all DPS avoiding as much damage as they can to keep concentration high. It seems easy on paper but having to deal with the flame orbs will be the main issue. People will need to not stack directly close/on the orb so if they have to leave from getting a leap, the fire is not on the orb, so someone can still get close and soak it.
Even nerfed, heroics can still provide some challenge, probably not as much as prenerf, but for now I will take them over the “lootship” normal firelands fights (minus rag :P)
First off my beloved priests, our T13. I am not sure about it. I really like T12 so far. T13 reminds me of Holloween and mardi gras. Well with Transmog, it’s a moot point.
The bonuses for t13:
- Healer, 2P — After using Power Infusion or Lightwell, the mana cost of your healing spells is reduced by 25% for [10|15] sec. (10 sec for Discipline, 15 for non–Discipline.)
- Healer, 4P — Your Power Word: Shield has a 10% chance to absorb 100% additional damage, and the cooldown of your Holy Word abilities is reduced by 20%.
- Shadow, 2P — Shadow Word: Death deals an additional 55% damage, and you no longer take damage from your own Shadow Word: Death when the target fails to die.
- Shadow, 4P — Your Shadowfiend and Shadowy Apparitions have a 100% chance to grant you 3 Shadow Orbs each time they deal damage.
For healers: I am not sold on the 2P, especially as Holy. But it could be worse. For 4P – one word: blarg.
Shadow definitely wins out here. To be honest I would not be surprised to see it altered in some form before final release.
The changes to Holy for 4.3 are a step in the right direction – the changes to Divine Hymn and the ability to strenthen it and lessen its cooldown is quite nice. Its also nice to see they are fixing atonement to take into account large hitboxes (Beth’Tilac, and Rag made atonement useless)
The changes to Wild Growth were surprising to me.
•Wild Growth healing value has been reduced by 20%.
•Glyph of Wild Growth now also increases the cooldown on Wild Growth by 2 seconds.
Straight up nerf to druids? Why? Sure they are healing beasts, but does not make them seem OP or anything. It’s the player playing the class which makes it’s good, not the class. bad player still means bad druids.
Paladin’s also got some changes – no more mana from judging…they have to use spirit more. Why? Maybe someone can answer this, but are there low spirit paladins out there? (I know as disc i reforged a bunch of it away)
Other things that caught my eye was the new mounts. :)
Dancing Darkmoon bear! yes, please!
Also I know I should not have looked at it, but I could not help but look at the dungeon jounrnal preview for the new raid.
A few things caught my eye.
1.) Looks like a lot of damage sharing, so stacking…(SR we are screwed)
2.) Other mechanics where the raid may have to use the boss’ own abilities against it.
3.) Thrall as Earth Warden? not surprised really.
4.) Tyrande of the past…hawt….hopefully they will also make this her in game model. It’s quite impressive looking.
As Lyssi knows, I am quite excited about SWTOR coming out. Well today Bioware decided to showcase and give us more info on the companions.
1.) They have more personality then before, more customization, and romance if you are into that junk. :P
2.) They will level up and gain access to special companion only talents/abilities.
3.) Besides changing physical appearences you can change their armor as well now.
4.) A lot more complex and intelligent then WoW pets it appears.
1.) this an MMO, not a single player console RPG
2.) more complexity is not necessarily better
3.) this is an MMO not a solo game….
The link also has an interview with it, Bioware says the game is fully playable, start game to endgame, and they are just focusing on getting bugs out of the system….cause they want to deliver a polished game…I really hope they do, cause all the bugs in DA2 sucked, although ME2 did not have the same issues. The more I see SWTOR the more excited I am to play, however, it can still flop like many other MMOs.
P2P MMO’s are really going to raise the bar to stay viable, against giant WoW or even rival upstart Rift. Another thing against big AAA P2P MMO’s is the f2p model is really becoming more and more popular, and lets face it maybe the future of MMO’s. Look at the ressurgance in people playing games like AoC, EQ/EQ2, or LoTRO. And look at the plethora of F2P games like Atlantica Online, Guild Wars, Perfect World, and League of Legends.
If F2P going to be the furture of MMO’S? It really does seem that way. The people with the disposable income who appear to be the main audience of MMO’s now, may have been hardcore and playing for hours at a time. These people now have grown older, gotten jobs, married, kids etc, they maybe looking for something they can pickup and play and leave alone for an extended period of time. If this is the case the F2P model is the more attractive model, pay for more feature one may want and worry about a recurring fee. It seems as an audience gets older, the more casual it may become as a whole.
Hell even take WoW now…lots of more features that the casual base have cried for years…Transmog! With WoW being as old as it is, Blizzard will have to decide what they want to do with the game. They will want to add more things to keep more casual players resubbing, also they may also need to take a look at the possible conversion to a F2P model as it gets older and older. Lots of blogs and lots of forum posts show…omg wow is so boring etc etc etc, is such a grind…A prime indicator…for a break or quit.
(however, lets face it, no matter what skin a MMO has on…it’s all the same formula: kill ten rats, level up, kill more rats, get more loots, boom kill dragons, more loots, kill demons etc, get more loots. The good ol’ purple carrot trap is in place for MMOs whether we like it or not. People are inherantly greedy and want more for themselves or even their own virutal avatar. Not much can realy be done to change the MMO formula, hell even for gaming in general. It’s variations on the same grind.)
ok…i feel i wasted 5 minutes of my life reading this….it’s like calling going to work makes me a bad person, because work is a tedious, repeating process of trying to better oneself with promotions etc….
The author seems to equate any repeating monotonous activity, with the explicit goal to improve onself, even with small gains (so we need to get more) makes one a bad person….
damn sounds like just being alive makes one a bad person…..
If they also dont like MMO’s or gaming in general, why play..?
• Shannox, Beth’tilac, Rhyolith – health and damage reduced by 15%.
Did these three…really need anymore nerfing?
• Other bosses – health and damage reduced by 25%.
• All adds’ health and damage have been reduced in the same proportions as bosses.
• Hellhounds and Unstable Magma deal much less damage.
the damage trash put out was quite ridiculous.
• Alysrazor’s Fiery Tornados move slower.
Cool i guess?
• The Wings of Flame buff duration on Alysrazor is now uniformly 30 seconds.
Still hate flying!
• Alysrazor drops 1 additional feather for 10-player mode and 2 additional feathers for 25-player mode in all cycles.
Not really needed…?
• Wrath of Ragnaros in Stage 1 now knocks targets up, but not back.
This is kinda cool, but you really should not be standing in front of a fire trap….
So Firelands…nerfed quite a bit 15-25% Really does take a bite out of the ferocity of the FL…maybe we should call it the Not so Hot Firelands…
But that being said…if you still cannot deal with mechanics…you are still not going to down bosses, no matter the nerf. But to those who can deal with them….well…have those peggle addons installed!
3 new 5 mans…must be done in order the 1st time. Sounds interesting, but will get old.
LFR – meh…this is not going to be pretty.
T13 in raids only – i like the idea, but I dont like how one can still obtain a lower version of it in LFR…looks like the min/maxer I am (when it comes to my priest) may have to jump into the LFR fray!